Konfiguracje PRO graczy CS2

zd_treningZywOo
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
ZywOo 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 5 0,4 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High High Disabled High Very High Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
s1mple
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
s1mple 400 6 1236 1.00 1000 3.09 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,96 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 5:3 Stretched Very Low Low Disabled Low Low Disabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
donk
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
donk 800 6 1000 1.00 1000 1.25 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 5 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 80% Fullscreen 4:3 Stretched Medium Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
sh1ro
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
sh1ro 800 6 832 1.00 1000 1.04 1 0 68 2.5 0 -1,5 3 1,5 0,75 0 1 5 0,1 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 88% Fulscreen 4:3 Black Bars Low Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
m0NESY
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
m0NESY 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 10 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High Low Disabled Low Low Disabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
deko
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
deko 400 6 1136 1.00 1000 2.84 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 21 0,40 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Enabled Low Very Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
smooya
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
smooya 400 6 720 1.14 1000 1.80 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 5 0,40 0,25 0,98 1024x768 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
blameF
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
blameF 400 6 604 1.20 1000 1.51 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 5 0,1 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 100% Fullscreen 4:3 Stretched High Low Disabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Disabled
degster
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
degster 400 6 1100 1.00 1000 2.75 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0.40 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 125% Fullscreen 4:3 Stretched Very Low Low Enabled Low Low Enabled Enabled 8x MSAA Enabled Bilinear Disabled Disabled Disabled Enabled
XANTARES
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
XANTARES 400 6 800 1.10 1000 2 1 1.05 60 1 1 -1 1 1,5 0,75 0 1 21 0,33 0,14 0,98 1024x768 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched Very Low Low Disabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
w0nderful
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
w0nderful 400 6 1236 1.00 1000 3.09 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 126% Fullscreen 4:3 Stretched High Low Disabled Low Low Disabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
DANK1NG
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
DANK1NG 400 6 1284 1,00 1000 3.21 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1920x1080 16:9 Native Computer Monitor 130% Fullscreen 16:9 Native Very Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
hades
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
hades 400 6 828 1.00 2000 2.07 1 0 68 2,5 0 -1,5 2 1,5 0,75 1 1 21 0,33 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 93% Fullscreen 4:3 Black Bars High High Disabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Disabled
Kaze
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Kaze 1600 6 640 0,60 4000 0,4 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Disabled Low Very Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
regali
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
regali 400 6 1200 1.00 1000 3 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 119% Fullscreen 4:3 Stretched High Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
device
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
device 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 0 0,75 0 1 0 0 0 0 1024x768 4:3 Black Bars Computer Monitor 95% Fullscreen 4:3 Black Bars Medium Low Disabled Low Low Enabled Enabled 2x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
ArtFr0st
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
ArtFr0st 800 6 1236 1.00 1000 1.545 1 0 68 2,5 0 -1,5 0 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Very Low Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
BnTeT
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
BnTeT 810 6 668.25 1.10 1000 1.10 0 0 68 2.,5 0 -1,5 3 1,5 0,75 1 1 21 0,4 0,25 0,98 1024x768 4:3 Black Bars Television 130% Fullscreen 4:3 Black Bars Very Low Low Disabled Low Low Disabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
JamYoung
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
JamYoung 400 6 880 1.00 1000 2.2 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 15 0,33 0.14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched High Low Disabled Low Low Disabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Disabled
KSCERATO
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
KSCERATO 800 5 1004 1.00 1000 1.255 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 0 5 0,1 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 80% Fullscreen 4:3 Stretched High Low Disabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
torzsi
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
torzsi 800 6 800 1.00 1000 1.00 1 0 68 2 2 -2 4 1,5 0,75 0 1 5 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High High Disabled Low Low Disabled Enabled 2x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
Woro2k
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Woro2k 400 6 812 0.90 1000 2.03 1 0 68 2.5 0 -1,5 3 1.5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Disabled Low Very Low Disabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
Jame
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Jame 400 6 800 1.00 4000 2 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 80% Fullscreen 4:3 Stretched High Low Disabled High High Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
Kursy
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Kursy 800 6 1236 1.00 1000 1.40 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 5 0,1 0,1 0,98 1024x768 4:3 Black Bars Computer Monitor 100% Fullscreen 4:3 Black Bars Medium Low Disabled Low High Disabled Enabled None Disabled Anisotrpic 4x Disabled Disabled Disabled Disabled
mhL
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
mhL 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Disabled Low High Enabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
ROGA
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
ROGA 800 6 1112 1.00 1000 1.39 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched High Low Disabled High High Enabled Enabled 8x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
XigN
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
XigN 400 6 880 1.00 1000 2.2 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 90% Fullscreen 4:3 Stretched Very Low Low Disabled Low Very Low Disabled Enabled 2x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
sk0R
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
sk0R 800 6 1040 1.00 500 1.39 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High High Disabled High Low Disabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
r1nkle
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
r1nkle 400 6 852 1.03 1000 2.13 1 0 68 2,5 0 -1,5 3 -1,5 0,75 0 1 21 0,33 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 100% Fullscreen 4:3 Black Bars Low Low Disabled Low Very Low Disabled Enabled None Disabled Bilinear Disabled Disabled Disabled Disabled
junior
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
junior 400 6 1240 1.00 1000 3.1 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 130% Fullscreen 4:3 Black Bars Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
coldzera
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
coldzera 800 6 880 1.00 1000 1.10 0 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 5 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 91% Fullscreen 4:3 Stretched High Low Disabled Low Low Disabled Enabled 2x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
kennyS
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
kennyS 400 6 800 1.00 1000 2.2 1 0 68 2 2 -2 0 0,5 0,25 1 0 5 0,33 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 80% Fullscreen 4:3 Black Bars High Medium Disabled Low Low Enabled Enabled None Disabled Trilinear Disabled Disabled Disabled Enabled
ropz
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
ropz 400 6 708 1.00 1000 1.77 1 0 68 2,5 0 -1,5 3 0,5 0,25 0 1 5 0,1 0,1 0,98 1920x1080 16:9 Native Computer Monitor 130% Fullscreen 16:9 Native Very Low Low Enabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
frozen
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
frozen 400 6 640 0.80 4000 1.6 1 0 68 2.5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1024x768 4:3 Black Bars Computer Monitor 100% Fullscreen 4:3 Black Bars Very Low Low Disabled Low Low Enabled Enabled 4x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
h4rn
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
h4rn 400 6 820 1.00 1000 2.05 1 0 68 2,5 0 -1,5 1 1.5 0,75 1 1 5 0,1 0,1 0,98 1024x768 4:3 Black Bars Computer Monitor 130% Fullscreen 4:3 Black Bars Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
zevy
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
zevy 800 6 1280 1.00 1000 1.6 1 0 68 2.5 0 -1,5 3 1,5 0,75 0 1 5 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High Low Disabled Low Very Low Disabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
saffee
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
saffee 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 0,5 0,25 0 1 21 0,1 0,1 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High Low Enabled Low Very Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled
headtr1ck
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
headtr1ck 400 6 920 1.00 1000 2.3 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Very Low Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
dgt
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
dgt 400 6 520 1.00 1000 1.39 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 5 0,1 0,1 0,98 1280x960 4:3 Black Bars Computer Monitor 118% Fullscreen 4:3 Black Bars Very Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
forsyy
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
forsyy 400 6 1000 0,80 1000 2.5 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 110% Fullscreen 4:3 Stretched High High Disabled High High Enabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
Sico
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Sico 800 6 910 1.00 1000 2.3 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,4 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 98% Fullscreen 4:3 Stretched Low Low Disabled Low Low Enabled Enabled 2x MSAA Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
INS
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
INS 800 6 960 1.00 1000 1.2 1 0 68 2,5 0 -1,5 3 0,5 0,25 0 1 5 0,1 0,1 0,98 1024x768 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
woxic
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
woxic 1600 6 2400 1.00 1000 1.5 1 0 68 2.5 0 -1,5 3 1,5 0,75 1 0 5 0,4 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 100% Fullscreen 4:3 Stretched Very Low Low Disabled Low Low Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
nawwk
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
nawwk 400 6 1236 1.00 1000 3.09 1 0 68 2.5 0 -1,5 3 1,5 0,75 0 1 21 0,4 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched High Low Disabled Low Low Disabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
SunPayus
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
SunPayus 400 6 760 0.90 1000 1.90 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 5 0,1 0,1 0,98 1024x768 4:3 Black Bars Computer Monitor 110% Fullscreen 4:3 Black Bars Low Low Disabled High Very High Enabled Enabled None Disabled Bilinear Disabled Disabled Disabled Enabled
Nivera
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Nivera 800 6 440 1.00 1000 0.55 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 21 0,4 0,25 0,98 1024x768 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched Medium Low Disabled High Low Disabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
Luken
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Luken 800 6 1280 1.00 1000 1.6 1 0 68 2,5 0 -1,5 3 1,5 0,75 1 1 5 0,33 0,14 0,98 1920x1080 16:9 Stretched Computer Monitor 80% Fullscreen 16:9 Native High Low Disabled Low Low Disabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
XELLOW
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
XELLOW 400 6 800 1.00 1000 2 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,33 0,14 0,98 1280x960 4:3 Stretched Computer Monitor 100% Fullscreen 4:3 Stretched High Low Disabled Low Low Enabled Enabled 8x MSAA Disabled Bilinear Disabled Disabled Disabled Enabled
Freeman
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
Freeman 400 6 880 1.00 1000 2.20 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,4 0,25 0,98 1280x960 4:3 Stretched Computer Monitor 130% Fullscreen 4:3 Stretched High Low Disabled Low Very Low Enabled Enabled None Disabled Anisotrpic 4x Disabled Disabled Disabled Enabled
xeta
Player DPI Windows sensitivity eDPI Zoom sensitivity Hz Sensitivity Raw input Mouse Acceleration Vow Offset X Offset Y Offset Z Presetpos Shift Left Amt Shift Right Amt Recoil Righthand Lower Amt Amt Lat Amt Vert Cycle Resolution Aspect Ratio Scaling Mode Color Mode Brightness Display Mode Acpect Ratio with Scaling Mode Global Shadow Quality Model / Texture Detail Texture Streaming Effect Detail Shader Detail Boost Player Contrast Multicore Rendering Multisampling Anti-Aliasing Mode FXXA Anti-Aliasing Texture Filtering Mode Wait for Vertical Sync Motion Blur Triple-Monitor Mode Use Uber Shaders
xeta 400 6 640 0,97 1000 1.60 1 0 68 2,5 0 -1,5 3 1,5 0,75 0 1 21 0,4 0,25 0,98 1024x768 4:3 Black Bars Computer Monitor 110% Fullscreen 4:3 Black Bars Very Low Low Disabled Low Low Disabled Enabled 4x MSAA Disabled Bilinear Disabled Disabled Disabled Disabled